	diag_log Format["(%1)[%2]: %3",diag_tickTime,"panthera2.common.sqf","Starting Panthera map common config"];
	private ["_ling_boxes","_ling_civ","_ling_lift"];

#include "chernarus.common.sqf"

	// position of the player ammobox at base (created only on the players computer, refilled every 20 minutes)
	d_player_ammobox_pos =[[[2596.39,3432.11,0],0]];
	// Position of the second ammobox in case we ask both boxes
	d_second_ammobox_pos =[[[2610.42,3432.25,0],0]];

	d_backpacks_stack = [[[2607.05,3432.31,0],0]];

	// this vehicle will be created if you use the "Create XXX" at a mobile respawn (old "Create Motorcycle") or at a jump flag
	// d_create_bike = switch (d_own_side) do {
		// case "WEST": {["MMT_USMC","M1030"]};
		// case "EAST": {["MMT_Civ","TT650_Civ"]};
		// case "GUER": {["M1030"]};
	// };

	// d_current_truck_cargo_array = [];
	// d_check_ammo_load_vecs
	// the only vehicles that can load an ammo box are the transport choppers and MHQs__
	// d_check_ammo_load_vecs = switch (d_own_side) do {
		// case "WEST": {["LAV25_HQ","LAV25","MH60S","UH1Y"]};
		// case "EAST": {["BTR90","BTR90_HQ","Mi17_Ins","Mi17_rockets_RU"]};
		// case "GUER": {["V3S_Gue","Mi17_Ins"]};
	// };
	
	// chopper varname, type (0 = lift chopper, 1 = wreck lift chopper, 2 = normal chopper), marker name, unique number (same as in init.sqf), marker type, marker color, marker text, chopper string name
	switch (d_own_side) do {
		default {
			d_choppers = [
				["HR1",2,"chopper1",301,"n_air","ColorWhite","AH64D","AH-64D"], ["HR2",2,"chopper2",302,"n_air","ColorWhite","AH1Z","AH-1Z"],
				["HR3",0,"chopper3",303,"n_air","ColorWhite","Lift One","Lift One"], ["HR4",0,"chopper4",304,"n_air","ColorWhite","Lift Two","Lift Two"],
				["HR5",2,"chopper5",305,"n_air","ColorWhite","MH6","MH6"], ["HR6",2,"chopper6",306,"n_air","ColorWhite","AH6","AH6"],
				["HR7",0,"chopper7",307,"n_air","ColorWhite","MH6","MH6"], ["HR8",0,"chopper8",308,"n_air","ColorWhite","AH6","AH6"],
				["HR9",2,"chopper9",309,"n_air","ColorWhite","Medevac","Medevac"], ["HR10",2,"chopper10",310,"n_air","ColorWhite","MI-24D","MI-24D"],
				["AP1",2,"airplane1",401,"n_plane","ColorWhite","A-10","A-10"], ["AP2",2,"airplane2",402,"n_plane","ColorWhite","SU-25","SU-25"],
				["AP3",2,"airplane3",403,"n_plane","ColorWhite","C-130","C-130J"]
			];
		};
	};

	// vehicle varname, unique number (same as in init.sqf), marker name, marker type, marker color, marker text, vehicle string name
	d_p_vecs = [
		["MRR1",0,"mobilerespawn1","HQ","ColorYellow","MHQ One","MHQ One"],["MRR2",1,"mobilerespawn2","HQ","ColorYellow","MHQ Two","MHQ Two"],
		["MEDVEC",10,"medvec","n_med","ColorGreen","Med","M"],
		["TR1",20,"truck1","n_maint","ColorGreen","","R1"], ["TR2",21,"truck2","n_support","ColorGreen","","F1"],
		["TR3",22,"truck3","n_support","ColorGreen","","A1"],
		["TR4",30,"truck4","n_service","ColorGreen","","E1"],
		["TR5",40,"truck5","n_support","ColorGreen","","T1"], ["TR6",41,"truck6","n_support","ColorGreen","","T2"],
		["AR1",42,"armor1","n_motor_inf","ColorBlue","Armor","Armor"], ["AR2",43,"armor2","n_motor_inf","ColorBlue","Armor","Armor"], 
		["AR3",44,"armor3","n_motor_inf","ColorBlue","Armor","Armor"], ["AR4",45,"armor4","n_motor_inf","ColorBlue","Armor","Armor"],
		["CR1",46,"car1","n_motor_inf","ColorOrange","","Vehicle"], ["CR2",47,"car2","n_motor_inf","ColorOrange","","Vehicle"],
		["CR3",48,"car3","n_motor_inf","ColorOrange","","Vehicle"], ["CR4",49,"car4","n_motor_inf","ColorOrange","","Vehicle"],
		["CR5",50,"car5","n_motor_inf","ColorOrange","","Vehicle"], ["CR6",51,"car6","n_motor_inf","ColorOrange","","Vehicle"],
		["MR1",52,"moto1","n_inf","ColorOrange","","M1"], ["MR2",53,"moto2","n_inf","ColorOrange","","M2"],
		["MR3",54,"moto3","n_inf","ColorOrange","","M3"], ["MR4",55,"moto4","n_inf","ColorOrange","","M4"],
		["ST1",56,"mortar1","n_mortar","ColorOrange","","S1"],["ST2",57,"mortar2","n_mortar","ColorOrange","","S2"],
		["ST3",58,"cannon1","n_art","ColorOrange","Arty One","S3"],["ST4",59,"cannon2","n_art","ColorOrange","Arty Two","S4"],
		["BT1",60,"boat1","n_inf","ColorBlue","Boat","B1"],["BT2",61,"boat2","n_inf","ColorBlue","Boat","B2"],
		["BT3",62,"boat3","n_inf","ColorBlue","Boat","B3"],["BT4",63,"boat4","n_inf","ColorBlue","Boat","B4"]
	];

	// Vehicles which can be lifted by the Dom lift script and by the Arty And Log
	// if (isnil "d_helilift1_types") then { d_helilift1_types = []; };
	// _ling_lift = switch (d_own_side) do {
		// case "WEST": {[]};
		// case "EAST": {[]};
		// case "GUER": {[]};
	// };
	// if (count _ling_lift > 0) then {d_helilift1_types = [d_helilift1_types, _ling_lift] call XfarrayPushStack};

	d_crew_E = ["GUE_Soldier_1","GUE_Soldier_2","GUE_Soldier_3","GUE_Soldier_Crew","GUE_Soldier_Medic","GUE_Soldier_CO"];
	if (d_mission_version == "VET") then {
		d_crew_E = ["Ins_Che_Soldier_1","Ins_Che_Soldier_2","Ins_Che_Soldier_3","Ins_Che_Soldier_CO"];
	};
	// d_crew_W = ["USMC_Soldier_Crew"];
	// d_crew_G = ["GUE_Soldier_CO"];
	// d_crew_C = ["Worker1"];
	
	// d_cargo_crew_override_E = ["TK_GUE_Soldier_AT_EP1","TK_GUE_Soldier_2_EP1","TK_GUE_Soldier_3_EP1","TK_GUE_Soldier_4_EP1","TK_GUE_Soldier_5_EP1","TK_GUE_Soldier_AAT_EP1","TK_GUE_Soldier_AA_EP1","TK_GUE_Soldier_AR_EP1","TK_GUE_Soldier_AT_EP1"];

/// @CONFIGARRAY
/// @NAME IslandSectors
/// @DESC Contains all possible sectors on the island where enemy/missions can spawn
/// @PACKAGE ChernarusMap
/// @COLUMN Type Scalar The type of sector. 0 = Mission zones, 1 = Random Spawn
/// @COLUMN Shape Shape The shape of the sector presented in a ShapeArray
/// @COLUMN DisplayName String The name which can be displayed inside the mission messages and so on
/// @COLUMN UniqueName String The name used to create Triggers, Variables, Markers and so on. Cannot contain whitespaces!
/// @COLUMN Width Scalar The width of the sector
/// @COLUMN Height Scalar The height of the sector
/// @COLUMN Angle Scalar The angle of the sector zone
/// @COLUMN Rectangle Boolean Whether it is a rectangle (True) or a Circle
/// @REMARK Map Specific! Check the right package!
/// @EXAMPLE 
d_map_sectors = [
	[0,[[[1619.73,8702.25,0],3000,2600,0,true]],"MaleficioIsland","MaleficioIsland"],
	[0,[[[5246.76,1952.8,0],8000,3400,0,true]],"SouthPanthera","SouthPanthera"],
	[0,[[[7649.95,5545.87,0],3400,4000,0,true]],"EastPanthera","EastPanthera"],
	[0,[[[3793.93,6235.45,0],4600,5400,0,true]],"NorthPanthera","NorthPanthera"]
];


/// @CONFIGARRAY
/// @NAME MapLocations
/// @DESC Contains all possible MapLocation on the map, those are of course map specific.
/// @PACKAGE ChernarusMap
/// @COLUMN Position Position Where the element is located
/// @COLUMN DisplayName String The name which can be displayed inside the mission messages and so on
/// @COLUMN UniqueName String The name used to create Triggers, Variables, Markers and so on. Cannot contain whitespaces!
/// @COLUMN Size Scalar The size of the zone @DEFAULT = 200
/// @COLUMN Type Scalar The type of the zone. Can be any of the following: <ul><li>0= Town</li><li>1= Village</li><li>2= Lonely Building</li><li>3= Special Site (radio tower, casltes, etc) This will disable civilian spawn</li><li>4= Military Site (camp, airbase, etc) This will disable civilian spawn</li><li>5= Industrial Site. Enables more trucks spawn</li><li>6= Grassland (out of towns and mostly tree free)</li><li>7= Forest (inside a forest without much buildings)</li><li>8= Beach (on a coast without much buildings)</li><li>9=Island Town (only reachable by sea)</li><li>10=Mountains / Big hills</li><li>10=Airports/Heliports</li></ul>
/// @COLUMN MissionSector Scalar The map is divided in several MapSections (for the mission framework). This is the index the location belongs to.
/// @COLUMN CivilDensity Scalar A value between 0 and 1 indicating the density of civilian to spawn in regards to this location type maximum value.
/// @COLUMN RoadBlock Boolean Indicates whether the roads at the edge of the zone circle can be blocked by RandomRoadBlocks
/// @COLUMN AEGSection Array And array giving the section and index in this section the zone belongs to in the AEG scripts.
/// @REMARK Map Specific! Check the right package!
/// @EXAMPLE 
//         0= Town
//         1= Village
//         2= Lonely Building
//         3= Special Site (radio tower, casltes, etc) This will disable civilian spawn
//         4= Military Site (camp, airbase, etc) This will disable civilian spawn
//         5= Industrial Site. Enables more trucks spawn
//         6= Grassland (out of towns and mostly tree free)
//         7= Forest (inside a forest without much buildings)
//         8= Beach (on a coast without much buildings)
//         9= Island Town (only reachable by sea)
//         10= Mountain
//         11= Airport site
d_map_locations = [
	[[4540.69,7934.07,0],"Arnoldstein","Arnoldstein",350,0,3,1,True,[0,0]],
	[[3231.87,6648.25,0],"Tarvisio","Tarvisio",200,0,3,1,True,[0,0]],
	[[5977.86,910.023,0],"Zappado","Zappado",300,0,1,1,True,[0,0]],
	[[7868.45,1442.58,0],"New Skooma","NewSkooma",300,0,1,1,True,[0,0]],
	[[6733.64,1555.34,0],"Belley","Belley",200,0,1,1,True,[0,0]],
	[[8411.15,4743.62,0],"Radovljica","Radovljica",240,0,2,1,True,[0,0]],
	[[7762.13,4973.07,0],"Bled","Bled",280,0,2,1,True,[0,0]],
	[[2994.2,4451.65,0],"Bovec","Bovec",200,0,3,1,True,[0,0]],
	[[4816.18,1718.46,0],"Taff Grove","TaffGrove",220,0,1,1,True,[0,0]],
	[[5549.59,7208.34,0],"Hoopsberg","Hoopsberg",100,1,3,1,True,[0,0]],
	[[6071.75,7369.74,0],"Senzatoka","Senzatoka",120,1,2,1,True,[0,0]],
	[[4008.67,6542.7,0],"Fusine","Fusine",130,1,3,1,True,[0,0]],
	[[4415.66,6539.79,0],"Ratece","Ratece",150,1,3,1,True,[0,0]],
	[[4838.37,6504.99,0],"Podkoren","Podkoren",100,1,3,1,True,[0,0]],
	[[5082.94,6405.73,0],"KranjskaGora","KranjskaGora",120,1,3,1,True,[0,0]],
	[[5557.25,6396.52,0],"Gozd Mar","GozdMar",140,1,3,1,True,[0,0]],
	[[6417.93,6147.78,0],"Mojstrana","Mojstrana",160,1,2,1,True,[0,0]],
	[[6374.38,5695.47,0],"Radovna","Radovna",100,1,2,1,True,[0,0]],
	[[7414.05,5762.18,0],"Jesenice","Jesenice",150,1,2,1,True,[0,0]],
	[[6656.26,4122.35,0],"Koprivnik-E-Jereka","KoprivnikEJereka",150,1,2,1,True,[0,0]],
	[[6148.7,3974.96,0],"Studor","Studor",180,1,2,1,True,[0,0]],
	[[6528.78,3768.59,0],"Boh Bistrica","BohBistrica",120,1,2,1,True,[0,0]],
	[[7192.2,3171.99,0],"Sorica","Sorica",100,1,1,1,True,[0,0]],
	[[8388.7,3153.4,0],"Zelezniki","Zelezniki",150,1,1,1,True,[0,0]],
	[[7306.99,1387.42,0],"Rockburn","Rockburn",130,1,1,1,True,[0,0]],
	[[7020.85,1118.31,0],"Fox Hill","FoxHill",100,1,1,1,True,[0,0]],
	[[6668.62,530.452,0],"Cato","Cato",160,1,1,1,True,[0,0]],
	[[5347.89,2334.34,0],"Klavze","Klavze",150,1,1,1,True,[0,0]],
	[[4725.59,2260.86,0],"Modrej","Modrej",100,1,1,1,True,[0,0]],
	[[3669.01,1666.2,0],"Chabola","Chabola",100,1,1,1,True,[0,0]],
	[[4497.63,2611.49,0],"Tolmin","Tolmin",180,1,1,1,True,[0,0]],
	[[3414.19,2825.65,0],"Livek","Livek",100,1,1,1,True,[0,0]],
	[[3350.68,3309.7,0],"Kobarid","Kobarid",180,1,1,1,True,[0,0]],
	[[2349.26,5184.46,0],"Sella Nevea","SellaNevea",100,1,3,1,True,[0,0]],
	[[3170.81,5885.86,0],"Cave Del Predil","CaveDelPredil",100,1,3,1,True,[0,0]],
	[[8124.12,5280.98,0],"Breg Vrba","BregVrba",150,1,2,1,True,[0,0]],
	[[7722.85,5473.82,0],"Blejska Dobrava","BlejskaDobrava",150,1,2,1,True,[0,0]],
	[[8598.82,4291.07,0],"Kamna Gorica","KamnaGorica",100,1,2,1,True,[0,0]],
	[[3971.16,2109.71,0],"Bolhowo","Bolhowo",80,1,1,1,True,[0,0]],
	[[3121.26,6237.88,0],"Rio Freddo","RioFreddo",130,1,3,1,True,[0,0]],
	[[4306.31,7253.34,0],"Lira","Lira",100,1,3,1,True,[0,0]],
	[[4434.79,2054.07,0],"Sela Pri Volcah","SelaPriVolcah",100,1,1,1,True,[0,0]],
	[[5347.7,3834.7,0],"Ukanc","Ukanc",150,1,3,1,True,[0,0]],
	[[2798.29,8737.35,0],"Mello Villa","MelloVilla",50,2,0,1,True,[0,0]],
	[[2268.97,8544.13,0],"Hoher Inn","HoherInn",50,2,0,1,True,[0,0]],
	[[4075.27,6269.59,0],"Fusine Cabin","FusineCabin",60,2,3,1,True,[0,0]],
	[[4429.49,5911.97,0],"Tamarju Cabin","TamarjuCabin",50,2,3,1,True,[0,0]],
	[[3801.45,5826.88,0],"Log Cabin Sedlo","LogCabinSedlo",50,2,3,1,True,[0,0]],
	[[3474.87,5412,0],"Log Pod Mangartom","LogPodMangartom",60,2,3,1,True,[0,0]],
	[[4537.28,5450.31,0],"Soca Cabin","SocaCabin",50,2,3,1,True,[0,0]],
	[[5082.82,5747.6,0],"Krnca Cabin","KrncaCabin",50,2,3,1,True,[0,0]],
	[[5176.73,5377.35,0],"Pogacnikov Cabin","PogacnikovCabin",50,2,3,1,True,[0,0]],
	[[5546.96,5450.68,0],"Aljazev Cabin","AljazevCabin",50,2,3,1,True,[0,0]],
	[[5615.29,5008.56,0],"Planika Cabin","PlanikaCabin",80,2,3,1,True,[0,0]],
	[[4756.27,5088.82,0],"Trenta Farm","TrentaFarm",50,2,3,1,True,[0,0]],
	[[3423.61,2465.58,0],"Livek Farm","LivekFarm",50,2,1,1,True,[0,0]],
	[[3504.93,1494.17,0],"Cape Goat","CapeGoat",60,2,1,1,True,[0,0]],
	[[5538.94,3590.07,0],"Vogel Radio Tower","VogelRadioTower",60,2,1,1,True,[0,0]],
	[[8679.72,5593.34,0],"Stol Villa","StolVilla",60,2,2,1,True,[0,0]],
	[[6787.4,4701.23,0],"Mrzli Studenec","MrzliStudenec",50,2,2,1,True,[0,0]],
	[[6591.47,4534.79,0],"Sport Hotel","SportHotel",50,2,2,1,True,[0,0]],
	[[8242.34,2269.95,0],"Villa","Villa",50,2,1,1,True,[0,0]],
	[[5339.87,2551.54,0],"Sela","Sela",50,2,1,1,True,[0,0]],
	[[4240.55,3925.97,0],"Krnska Koca","KrnskaKoca",60,2,3,1,True,[0,0]],
	[[2249.45,9444.65,0],"Shore House","ShoreHouse",50,2,0,1,True,[0,0]],
	[[2532.11,3038.83,0],"Beach House","BeachHouse",60,2,1,1,True,[0,0]],
	[[4985.49,8284.92,0],"Arnoldstein Farm","ArnoldsteinFarm",50,2,3,1,True,[0,0]],
	[[8209.17,5671.06,0],"Valvazorjev Cabin","ValvazorjevCabin",50,2,2,1,True,[0,0]],
	[[7642.57,2164.56,0],"Skooma Depot","SkoomaDepot",60,2,1,1,True,[0,0]],
	[[3604.55,8289.26,0],"Drulovka Army Depot","DrulovkaArmyDepot",180,4,3,1,True,[0,0]],
	[[6375.25,7285.44,0],"Senzatoka Camp","SenzatokaCamp",80,4,2,1,True,[0,0]],
	[[8713.97,5154.7,0],"Kamen Castle","KamenCastle",50,4,2,1,True,[0,0]],
	[[7433.99,4564.16,0],"Boh Bela Camp","BohBelaCamp",50,4,2,1,True,[0,0]],
	[[7699.47,2530.11,0],"Ruins","Ruins",60,4,1,1,True,[0,0]],
	[[6904.59,788.156,0],"Asabana Armybase","AsabanaArmybase",70,4,1,1,True,[0,0]],
	[[6671.46,566.443,0],"AFF HQ","AFFHQ",60,4,1,1,True,[0,0]],
	[[6504.89,2059.21,0],"FOB Brown","FOBBrown",80,4,1,1,True,[0,0]],
	[[3716.08,2074.41,0],"Bajo Fuerta","BajoFuerta",80,4,1,1,True,[0,0]],
	[[3358.1,4863.05,0],"Kluze Fortress","KluzeFortress",60,4,3,1,True,[0,0]],
	[[2537.81,6581.9,0],"Tarvisio Camp","TarvisioCamp",70,4,3,1,True,[0,0]],
	[[393.678,9291.01,0],"Vatra Camp","VatraCamp",60,4,0,1,True,[0,0]],
	[[2087.19,8107.4,0],"Volkovo Camp","VolkovoCamp",60,4,0,1,True,[0,0]],
	[[2148.64,7694.97,0],"Volkovo Camp","VolkovoCamp",60,4,0,1,True,[0,0]],
	[[5197.31,7322.35,0],"Hoopsberg Camp","HoopsbergCamp",50,4,3,1,True,[0,0]],
	[[5097.29,1687.89,0],"Taff Grove Camp","TaffGroveCamp",60,4,1,1,True,[0,0]],
	[[5676.36,871.92,0],"Sunset Supply Base","SunsetSupplyBase",60,4,1,1,True,[0,0]],
	[[1342.2,9180.88,0],"Vatra Factory","VatraFactory",80,5,0,1,True,[0,0]],
	[[2453.99,9046.1,0],"Mello Factory","MelloFactory",80,5,0,1,True,[0,0]],
	[[3956.85,7482.17,0],"Arnoldstein Factory","ArnoldsteinFactory",80,5,3,1,True,[0,0]],
	[[2716.1,3886.56,0],"Srpenica Factory","SrpenicaFactory",50,5,3,1,True,[0,0]],
	[[2853.63,6711.79,0],"Tarvisio Factory","TarvisioFactory",80,5,3,1,True,[0,0]],
	[[5126.07,8204.66,0],"Arnoldstein Depot","ArnoldsteinDepot",60,5,3,1,True,[0,0]],
	[[4730.5,2569.5,0],"Tolmin Factory","TolminFactory",70,5,1,1,True,[0,0]],
	[[4417.01,1627.91,0],"Pikia Lumbermill","PikiaLumbermill",50,5,1,1,True,[0,0]],
	[[5425.39,2306.72,0],"Kneza Factory","KnezaFactory",50,5,1,1,True,[0,0]],
	[[6251.21,4676.85,0],"Rudno Polje Lab","RudnoPoljeLab",60,5,2,1,True,[0,0]],
	[[5841.55,6364.05,0],"Gozd Mar Factory","GozdMarFactory",60,5,3,1,True,[0,0]],
	[[7637.06,1910.08,0],"Skooma Factory","SkoomaFactory",50,5,1,1,True,[0,0]],
	[[8489.84,2120.73,0],"Skooma Oil","SkoomaOil",80,5,1,1,True,[0,0]],
	[[7751.96,5658.8,0],"Koroska Factory","KoroskaFactory",70,5,2,1,True,[0,0]],
	[[4823.94,4039.93,0],"Krn Heights","KrnHeights",120,6,3,1,True,[0,0]],
	[[5558.31,1876.94,0],"Klavze Moor","KlavzeMoor",220,6,1,1,True,[0,0]],
	[[6638.08,988.81,0],"Asabana Desert","AsabanaDesert",180,6,1,1,True,[0,0]],
	[[3682.1,6960.89,0],"Fusine Forest","FusineForest",200,7,3,1,True,[0,0]],
	[[4756.76,6866.25,0],"Wurzenpass","Wurzenpass",250,7,3,1,True,[0,0]],
	[[6566.42,4971.47,0],"Mrzli Forest","MrzliForest",200,7,2,1,True,[0,0]],
	[[7809.42,4339.08,0],"Radovijica Forest","RadovijicaForest",250,7,2,1,True,[0,0]],
	[[4115.68,2472.66,0],"Volce Forest","VolceForest",250,7,1,1,True,[0,0]],
	[[4434.1,3102.34,0],"Tolmin Forest","TolminForest",200,7,1,1,True,[0,0]],
	[[7341.94,5289.02,0],"Bled Forest","BledForest",200,7,2,1,True,[0,0]],
	[[6840.6,7062.41,0],"Racing Park","RacingPark",170,7,2,1,True,[0,0]],
	[[990.327,9439.29,0],"Vatra","Vatra",300,9,0,1,True,[0,0]],
	[[1787.35,9398.12,0],"Gazetovo","Gazetovo",120,9,0,1,True,[0,0]],
	[[1617.92,8808.79,0],"Borna","Borna",120,9,0,1,True,[0,0]],
	[[2301.92,9002.16,0],"Mello","Mello",260,9,0,1,True,[0,0]],
	[[2279.52,7859.25,0],"Volkovo","Volkovo",150,9,0,1,True,[0,0]],
	[[2149.02,4794.25,0],"Mount Kanin","MountKanin",120,10,3,1,True,[0,0]],
	[[5273.82,4711.89,0],"Triglav Hills","TriglavHills",120,10,3,1,True,[0,0]],
	[[4030.47,5007.74,0],"Mount Kluze","MountKluze",120,10,3,1,True,[0,0]],
	[[7996.98,6306.03,0],"Mount","Mount4",90,10,2,1,True,[0,0]],
	[[8441.33,5754.02,0],"Mount Stol","MountStol",60,10,2,1,True,[0,0]],
	[[3805.09,5884.32,0],"Mount Mangart","MountMangart",90,10,3,1,True,[0,0]],
	[[4482.29,5739.45,0],"Mount Mojstrovka","MountMojstrovka",80,10,3,1,True,[0,0]],
	[[4471.4,4107.3,0],"Krn Peaks","KrnPeaks",120,10,3,1,True,[0,0]],
	[[5792.71,3203.09,0],"Mount Shija","MountShija",120,10,1,1,True,[0,0]],
	[[6724.53,2603.04,0],"Mount","Mount10",100,10,1,1,True,[0,0]],
	[[7668.58,3330.6,0],"Ratitovec Hills","RatitovecHills",100,10,1,1,True,[0,0]],
	[[6528.09,6653.13,0],"Mount","Mount12",70,10,2,1,True,[0,0]],
	[[2112.24,8570.63,0],"Mount Maleficio","MountMaleficio",90,10,0,1,True,[0,0]],
	[[2477.82,5680.69,0],"Mount Jof Fuart","MountJofFuart",90,10,3,1,True,[0,0]],
	[[2567.06,4994.63,0],"Mount Lopa","MountLopa",100,10,3,1,True,[0,0]],
	[[4842.91,3570.06,0],"Mount","Mount16",80,10,1,1,True,[0,0]],
	[[4823.35,4548.87,0],"Mount","Mount17",120,10,3,1,True,[0,0]],
	[[6010.79,4849.71,0],"Mount Polje","MountPolje",120,10,2,1,True,[0,0]],
	[[5400,5798.07,0],"Mount Skrlatica","MountSkrlatica",70,10,3,1,True,[0,0]],
	[[662.516,9632.7,0],"Vatra Airport","VatraAirport",150,11,0,1,True,[0,0]],
	[[2769.13,8163.29,0],"Maleficio Airport","MaleficioAirport",100,11,0,1,True,[0,0]],
	[[4222.92,7521.69,0],"Arnoldstein Airport","ArnoldsteinAirport",150,11,3,1,True,[0,0]],
	[[8694.64,4717.14,0],"Airport Lesce","AirportLesce",150,11,2,1,True,[0,0]],
	[[7959.25,1922.59,0],"Smugglers Airport","SmugglersAirport",120,11,1,1,True,[0,0]],
	[[4678.04,1532.69,0],"Ramon s Heliport","RamonsHeliport",60,11,1,1,True,[0,0]],
	[[3103.43,4455.14,0],"Bovec Airport","BovecAirport",70,11,3,1,True,[0,0]],
	[[],"","",0,-1,0,0,False,[0,0]] // Just to end the array. Allows to copy/paste above without thinking of commas. The -1 will get it filtered out anyway
];
	
if (isnil "d_all_ammoboxes") then { d_all_ammoboxes = []; };
_ling_boxes = [];
if (count _ling_boxes > 0) then {d_all_ammoboxes = [d_all_ammoboxes, _ling_boxes] call XfarrayPushStack};

// If you want to change from the default:
// d_vehicle_drop_box = "RUOrdnanceBox";

// If you want to change from the default:
// d_air_drop_box = "RUOrdnanceBox";

// If you want to change from the default:
// d_default_ammo_box = "RUOrdnanceBox";

// If you want to change from the default:
// d_the_base_box = "RUOrdnanceBox";

// If you want to change from the default:
// The MG Nest that MG units can create
// if (d_with_mgnest && isnil "d_mg_nest") then {
	// d_mg_nest = (switch (d_own_side) do {
		// case "GUER": {"GUE_WarfareBMGNest_PK"};
		// case "WEST": {"USMC_WarfareBMGNest_M240"};
		// case "EAST": {"RU_WarfareBMGNest_PK"};
	// });
// };

// If you want to change from the default:
// The AA Pod that AT units can create
// if (d_with_aapod && isnil "d_with_aapod") then {
	// d_aa_pod = (switch (d_own_side) do {
		// case "GUER": {"Igla_AA_pod_East"};
		// case "WEST": {"Stinger_Pod"};
		// case "EAST": {"Igla_AA_pod_East"};
	// });
// };

// If you want to change from the default:
// if (isnil "x_drop_array") then {
	// x_drop_array = (switch (d_own_side) do {
			// case "GUER": {[["Drop DSHKM", "Offroad_DSHKM_Gue","Mi17_Civilian"], ["Drop SPG9","Offroad_SPG9_Gue","Mi17_Civilian"], ["Drop Ammo", d_air_drop_box,"Mi17_Civilian"]]};
			// case "WEST": {[["Drop HMMWV", "HMMWV_Armored","MV22"], ["Drop Avenger","HMMWV_Avenger","MV22"], ["Drop Ammo", d_air_drop_box,"MV22"]]};
			// case "EAST": {[["Drop UAZ MG", "UAZ_MG_INS","Mi17_CDF"], ["Drop SPG9","UAZ_SPG9_INS","Mi17_CDF"], ["Drop Ammo", d_air_drop_box,"Mi17_CDF"]]};
		// });
// };

// d_air_transport_h_E = ["An2_TK_EP1"];
// d_air_transport_h_W = ["MV22"];
// d_air_transport_h_G = ["An2_1_TK_CIV_EP1"];
// d_air_support_h_E = ["Ka52","Ka52Black","Mi24_P","Mi24_V"];
// d_air_support_h_W = ["AH1Z","AH64D"];
// d_air_support_h_G = ["Mi17_rockets_RU"];
// d_air_support_p_E = ["Su34","Su39"];
// d_air_support_p_W = ["A10","AV8B2","AV8B","F35B"];
// d_air_support_p_G = ["Mi17_rockets_RU"];

// position base, a,b, angle,  for the enemy at base trigger and marker
d_base_array = [[2274.01,3493.14,0],450,140,0];

// position and direction of the AI HUT
d_pos_ai_hut = [[2478.17,3423.62,0],0];
// position and direction of the AI Spawn
d_pos_ai_spawn = [[2474.51,3426.3,0],270];
// Position and directions of the AI Vehicle Spawn
d_pos_ai_vehicle_spawn = [[2697.42,3440.48,0],270];
// Position of the Anti Air Radar
d_pos_antiairradar = [[1984.36,3415.14,0],90];

if (isnil "d_civilians_t") then { d_civilians_t = []; };
_ling_civ = [];
if (count _ling_civ > 0) then {d_civilians_t = [d_civilians_t, _ling_civ] call XfarrayPushStack};

diag_log Format["(%1)[%2]: %3",diag_tickTime,"panthera2.common.sqf","Remove bugged bridges"];
// Remove bugged bridges
_bugged_bridges = [];
_bugged_bridges set [count _bugged_bridges,([4719.3,2163.36,0] nearestObject 164637)];
_bugged_bridges set [count _bugged_bridges,([4719.3,2163.36,0] nearestObject 164638)];
_bugged_bridges set [count _bugged_bridges,([4719.3,2163.36,0] nearestObject 164640)];
_bugged_bridges set [count _bugged_bridges,([4719.3,2163.36,0] nearestObject 164641)];
{
	// diag_log Format["(%1)[%2]: %3: %4",diag_tickTime,"panthera2.common.sqf","Destroying", _x];
	_x hideObject true;
} foreach _bugged_bridges;
